The data needed is all well and good but more information about how exactly to form waves was needed, my understanding is that as the wind blows, pressure and friction disturb the surface of the body of water. This causes an energy transfer into the water which forms the waves.
There is a great deal of research into wave formation, and a huge amount of difficult math that I won't be touching upon, thanks to Maya. Further reading into might be interesting for a future project but I cannot say it is too appealing.
How to use this knowledge is another thing and will require detailed testing using the dynamic fields used in Maya. The other option is to use a pre-built system or create an entire plugin for the application.
Further Reading:
- Airy Wave Theory
- Stokes Drift
- Luke's Variational Principle
- Mild-Slope Equation
- Shallow water equation
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