The outputs for the simulation will be the characteristics of the waves formed, these are:
- Wave Height - (From Trough to Crest)
- Wavelength - (Crest to Crest)
- Wave Time - (Interval between Crests)
One concern I have about the creation of these waves is the fact that they will need to randomized within a specific range, for a realistic effect, and how they will react when the simulation has been running for a set time. In previous experiments with fluid dynamics, I have had problems with stopping a body of water naturally coming to a state of rest. A form of wave generator may have to created or incorporated in a scripted effect.
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