Tuesday, 16 April 2013

Boats & Functionality

The next step was to create a boat which act as a moving object through the scene, creating a wake as it passed. At this point I went on the free 3D models .com to get some sample models to use in the demonstration.

http://thefree3dmodels.com/

I collected a small sample of models to use as debris and a single boat object, I would have liked to have had a more populated scene but I did not want the polygon count to increase too drastically and impact the rendering process.

Using the motor boat function results in much like any other locator, allowing for the control over buoyancy and pitch and roll, but with the added features of a "motor" acting as thrust and a rudder which acts to set a general heading. This proves a somewhat entertaining device as it acts as importune animation control.

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